primer intento de resolver el laberinto wip
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main.cpp
89
main.cpp
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@ -1,7 +1,7 @@
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#include <string>
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#include <sys/types.h>
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#include "api.h"
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#include <queue>
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#include "api.h"
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#include "mms.h"
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#define W 15 /* ancho y alto del laberinto -1 */
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@ -11,12 +11,6 @@ struct maze { /* Distancias de Manhattan */
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int vwalls[15][15];
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int hwalls[15][15];
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int mhtn[16][16];
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maze(){
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mhtn[7][7] = 0; /* las celdas del centro tienen */
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mhtn[7][8] = 0; /* un valor de cero porque son */
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mhtn[8][7] = 0; /* la meta. */
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mhtn[8][8] = 0;
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}
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}maze;
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struct fill {
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@ -35,6 +29,7 @@ void flood(struct maze* maze, struct mmstats* mmstats) {
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int marked[16][16];
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std::queue<fill> myqueue;
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/*
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myqueue.push({6,7,0});
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myqueue.push({6,8,0});
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myqueue.push({7,6,0});
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@ -44,11 +39,12 @@ void flood(struct maze* maze, struct mmstats* mmstats) {
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myqueue.push({9,8,0});
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myqueue.push({7,9,0});
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myqueue.push({8,9,0});
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*/
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marked[7][7] = 1; /* las celdas del centro tienen */
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marked[7][8] = 1; /* un valor de cero porque son */
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marked[8][7] = 1; /* la meta. */
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marked[8][8] = 1;
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myqueue.push({7,7,-1});
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myqueue.push({7,8,-1});
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myqueue.push({8,7,-1});
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myqueue.push({8,8,-1});
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API::setText(7, 7, 0);
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API::setText(7, 8, 0);
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@ -61,13 +57,6 @@ void flood(struct maze* maze, struct mmstats* mmstats) {
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prevNum = myqueue.front().z;
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myqueue.pop();
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if (mmstats->x == i && mmstats->y == j) {
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log("flood end");
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API::setText(i, j, prevNum+1);
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maze->mhtn[i][j] = prevNum+1;
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break;
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}
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if (i < 0 || i > W || j < 0 || j > W
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|| marked[i][j]==1) {
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continue;
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@ -76,9 +65,16 @@ void flood(struct maze* maze, struct mmstats* mmstats) {
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API::setText(i, j, prevNum+1);
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maze->mhtn[i][j] = prevNum+1;
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marked[i][j] = 1;
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if (!maze->vwalls[i][j])
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myqueue.push({i+1, j, prevNum +1});
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if (!maze->vwalls[i-1][j])
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myqueue.push({i-1, j, prevNum +1});
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if (!maze->hwalls[i][j])
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myqueue.push({i, j+1, prevNum +1});
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if (!maze->hwalls[i][j-1])
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myqueue.push({i, j-1, prevNum +1});
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}
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}
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@ -91,30 +87,49 @@ void follow(struct maze maze, class mmstats* mms) {
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int mht = maze.mhtn[mms->x][mms->y];
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int nextmht = mht-1;
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int next[2];
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int next_L[2];
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int next_R[2];
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int next_B[2];
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nextcell(mms->x, mms->y, mms->dir, next);
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if(maze.mhtn[next[0]][next[1]] == nextmht) {
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nextcell(mms->x, mms->y, mms->head->prev->value, next_L);
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nextcell(mms->x, mms->y, mms->head->next->value, next_R);
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nextcell(mms->x, mms->y, mms->head->next->next->value, next_B);
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if(maze.mhtn[next[0]][next[1]] == nextmht && !API::wallFront() || !API::wallFront() && API::wallLeft() && API::wallRight()) {
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log("forward");
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return;
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}
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nextcell(mms->x, mms->y, mms->head->prev->value, next);
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if(maze.mhtn[next[0]][next[1]] == nextmht) {
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else if(maze.mhtn[next_L[0]][next_L[1]] <= nextmht && !API::wallLeft()) {
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API::turnLeft();
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mms->turn(left);
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log("left");
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return;
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}
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nextcell(mms->x, mms->y, mms->head->next->value, next);
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if(maze.mhtn[next[0]][next[1]] == nextmht) {
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else if(maze.mhtn[next_R[0]][next_R[1]] <= nextmht && !API::wallRight()) {
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API::turnRight();
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mms->turn(right);
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log("right");
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return;
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}
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else if(maze.mhtn[next_B[0]][next_B[1]] == nextmht
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|| API::wallFront() && API::wallLeft() && API::wallRight()) {
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API::turnRight();
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mms->turn(right);
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API::turnRight();
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mms->turn(right);
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log("180");
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return;
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}
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else if(maze.mhtn[next_R[0]][next_R[1]] <= maze.mhtn[next_B[0]][next_B[1]] && !API::wallRight()){
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API::turnRight();
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mms->turn(right);
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log("bRight");
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}
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else if(maze.mhtn[next_L[0]][next_L[1]] <= maze.mhtn[next_B[0]][next_B[1]] && !API::wallLeft()){
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API::turnLeft();
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mms->turn(left);
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log("bLeft");
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}
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log("error en la matri");
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}
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int* nextcell(int i, int j, int dir, int ndir[2]) {
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@ -181,15 +196,15 @@ void locateWall(struct maze* maze, class mmstats *mms) {
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break;
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case sur:
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if(API::wallFront() && mms->y != 0) {
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maze->vwalls[mms->x][mms->y-1] = 1;
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maze->hwalls[mms->x][mms->y-1] = 1;
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API::setWall(mms->x, mms->y-1, 'n');
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}
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if(API::wallLeft() && mms->x != 15){
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maze->hwalls[mms->x][mms->y] = 1;
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maze->vwalls[mms->x][mms->y] = 1;
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API::setWall(mms->x, mms->y, 'e');
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}
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if(API::wallRight() && mms->x != 0){
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maze->hwalls[mms->x -1][mms->y] = 1;
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maze->vwalls[mms->x -1][mms->y] = 1;
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API::setWall(mms->x -1, mms->y, 'e');
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}
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break;
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@ -202,7 +217,7 @@ void locateWall(struct maze* maze, class mmstats *mms) {
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maze->hwalls[mms->x][mms->y -1] = 1;
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API::setWall(mms->x, mms->y -1, 'n');
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}
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if(API::wallRight() && mms->y != 0){
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if(API::wallRight() && mms->y != 15){
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maze->hwalls[mms->x][mms->y] = 1;
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API::setWall(mms->x, mms->y, 'n');
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}
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@ -219,37 +234,41 @@ int main(int argc, char* argv[]) {
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stats.x = 0;
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stats.y = 0;
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flood(&maze, &stats);
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/*
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while (true) {
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locateWall(&maze, &stats);
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flood(&maze, &stats);
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follow(maze, &stats);
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API::moveForward();
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updatepos(&stats);
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if(maze.mhtn[stats.x][stats.y] == 0){
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log("Finish");
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return 0;
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}
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log(stats.x);
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log(stats.y);
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log("");
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//log(stats.x);
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//log(stats.y);
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API::moveForward();
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updatepos(&stats);
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//log(maze.hwalls[stats.x][stats.y]);
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}
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*/
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/*
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while (true) {
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if (!API::wallLeft()) {
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locateWall(&maze, &stats);
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API::turnLeft();
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stats.turn(left);
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flood(&maze, &stats);
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}
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while (API::wallFront()) {
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locateWall(&maze, &stats);
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API::turnRight();
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stats.turn(right);
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flood(&maze, &stats);
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}
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locateWall(&maze, &stats);
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API::moveForward();
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updatepos(&stats);
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flood(&maze, &stats);
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log(stats.x);
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log(stats.y);
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log("");
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}
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*/
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}
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