Implemente el algoritmo floodfill

This commit is contained in:
Fernando 2024-08-06 04:05:01 -06:00
parent b9e87379b9
commit 7f4a3ae414
4 changed files with 104 additions and 11 deletions

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@ -89,6 +89,9 @@ void API::clearAllColor() {
void API::setText(int x, int y, const std::string& text) { void API::setText(int x, int y, const std::string& text) {
std::cout << "setText " << x << " " << y << " " << text << std::endl; std::cout << "setText " << x << " " << y << " " << text << std::endl;
} }
void API::setText(int x, int y, const int& text) {
std::cout << "setText " << x << " " << y << " " << text << std::endl;
}
void API::clearText(int x, int y) { void API::clearText(int x, int y) {
std::cout << "clearText " << x << " " << y << std::endl; std::cout << "clearText " << x << " " << y << std::endl;
@ -110,3 +113,9 @@ void API::ackReset() {
std::string ack; std::string ack;
std::cin >> ack; std::cin >> ack;
} }
void log(const std::string& text) {
std::cerr << text << std::endl;
}
void log(const int& num) {
std::cerr << num << std::endl;
}

4
api.h
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@ -25,6 +25,7 @@ public:
static void clearAllColor(); static void clearAllColor();
static void setText(int x, int y, const std::string& text); static void setText(int x, int y, const std::string& text);
static void setText(int x, int y, const int& text);
static void clearText(int x, int y); static void clearText(int x, int y);
static void clearAllText(); static void clearAllText();
@ -32,3 +33,6 @@ public:
static void ackReset(); static void ackReset();
}; };
void log(const std::string&);
void log(const int&);

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@ -1,12 +1,80 @@
#include <iostream>
#include <string> #include <string>
#include <sys/types.h>
#include "api.h" #include "api.h"
void log(const std::string& text) { #include <queue>
std::cerr << text << std::endl;
} struct mmstats {
void log(const int& num) { int y;
std::cerr << num << std::endl; int x;
}stats;
struct fill {
int x, y, z;
};
struct maze { /* Distancias de Manhattan */
public:
int vwalls[15][15];
int hwalls[15][15];
int mhtn[16][16];
maze(){
mhtn[7][7] = 0; /* las celdas del centro tienen */
mhtn[7][8] = 0; /* un valor de cero porque son */
mhtn[8][7] = 0; /* la meta. */
mhtn[8][8] = 0;
}
}maze;
void flood(struct maze*, struct mmstats*);
void flood(struct maze* maze, struct mmstats* mmstats) {
const int w = 15; /* X lenght*/
int i, j;
int prevNum;
int marked[16][16];
std::queue<fill> myqueue;
myqueue.push({6,7,0});
myqueue.push({6,8,0});
myqueue.push({7,6,0});
myqueue.push({8,6,0});
myqueue.push({9,7,0});
myqueue.push({9,8,0});
myqueue.push({7,9,0});
myqueue.push({8,9,0});
marked[7][7] = 1; /* las celdas del centro tienen */
marked[7][8] = 1; /* un valor de cero porque son */
marked[8][7] = 1; /* la meta. */
marked[8][8] = 1;
while (myqueue.size()) {
i = myqueue.front().x;
j = myqueue.front().y;
prevNum = myqueue.front().z;
myqueue.pop();
if (mmstats->x == i && mmstats->y == j) {
log("flood end");
break;
}
if (i < 0 || i > w || j < 0 || j > w
|| marked[i][j]==1) {
continue;
}
else {
API::setText(i, j, prevNum+1);
maze->mhtn[i][j] = prevNum+1;
marked[i][j] = 1;
myqueue.push({i+1, j, prevNum +1});
myqueue.push({i-1, j, prevNum +1});
myqueue.push({i, j+1, prevNum +1});
myqueue.push({i, j-1, prevNum +1});
}
}
} }
int main(int argc, char* argv[]) { int main(int argc, char* argv[]) {
@ -14,10 +82,12 @@ int main(int argc, char* argv[]) {
API::setColor(0, 0, 'G'); API::setColor(0, 0, 'G');
// API::setText(0, 0, "abc"); // API::setText(0, 0, "abc");
API::setWall(1, 0, 'e'); API::setWall(1, 0, 'e');
while (true) { stats = {0,0};
flood(&maze, &stats);
while (false) {
if (!API::wallLeft()) { if (!API::wallLeft()) {
API::turnLeft(); API::turnLeft();
//std::cerr << API::mazeWidth() << std::endl;
} }
while (API::wallFront()) { while (API::wallFront()) {
API::turnRight(); API::turnRight();

10
makefile Normal file
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@ -0,0 +1,10 @@
SRC = *.cpp
CC = g++
#ARGS = -lstdc++ -g -Wall
ARGS = -g -Wall
compile: ${SRC}
${CC} ${ARGS} $^ -o a.out
run: compile
@./a.out